Anomaly delay on the "auto" command

Hi Daniel i’ve noticed a strange behavior on “auto” command it’s kind weird also to explain…in some cases the auto command don’t respect the time i’ve setted, and is late. i’ve recorded a video that maybe halp to explain better the issue. I’ve menaged to avoid the delay by putting a component that force to go to next artboard without delay but is a workaround. Can you explain the issue?

It’s hard to know what’s going on just based on the video, could you post a link to the prd?

I suspect there is a layer property that is frozen on the first transition, which then needs to be animated on the second or third transition and the delay is due to principle waiting for that layer to finish before it can continue on to the next artboard. You could try creating tap events(temporarily) going from the first artboard to the second, third, and fourth artboards and see what properties have an unexpectedly long animation time. Once you edit that animation, you can delete the temporary tap events, since the timing information is stored in teh destination layer, not the arrows themselves.